Want Something Quirky and Fun? How About a Mystery? Or Maybe a Spooky Gothic Romance? You’ll Find It All in the More in Heaven and Earth Series!

The More in Heaven and Earth series is all set in the same magical universe filled with angels, witches, werewolves, demons, vampires, ghosts, and many other supernatural creatures. They can be read in any order or as stand-alones and will introduce you to a variety of fascinating characters, as they take you to various parts of this unusual earth.

Introducing the Newest Members of the More in Heaven and Earth Family!

PP&P

It is a truth universally acknowledged that witches raised as mundanes are going to be very, very confused.

Until this morning, Lizzy Bennett thought the oddest thing in her life was the fact that her mother named her and all her four sisters after Jane Austen characters. Then two penguins appeared and ran amuck in her home, closely followed by the Magical Council barging in and arresting her father for keeping her and the rest of her family under a strong compulsion. Now, she and her sister Jena (her mother thought “Jane” was too plain) are being sent away to a magical college to learn how to wield their own magic–which, apparently, exists.

Finding herself in a supposedly-abandoned medieval castle on a Scottish island, Lizzy tries to adapt to life at the Academy. But that’s not so easily done when it’s discovered that she’s not only blind to magic, unlike every other witch, but also saddled with a Narrative Syndrome, a curse so rare the school has only dealt with it once before. She probably should have guessed when she met the much-too-handsome Mr. David Fitzwilliam of Pemberton, not to mention his friends Charles and Caro Bingham and her professor, Charlie Lucas. Apparently, being a romantic heroine is not for the faint of heart.

But all her other challenges are nothing to the menacing man who shows up in her dream, stealing her necklace and some of her memories, all while proclaiming that she belongs to him.

Now learning about the magical world with a seeing-magic imp on her shoulder and her friends’ and roommates’ support, she’ll have to try not to fall into a narrative trap by liking Fitz way too much, which is easier said than done. But when she and her family visit his Pemberton estate over the holidays and her sister Liddy is abducted by a mysterious man known only as GW, that darn narrative may be the least of her worries–because there’s an all-powerful, otherworldly elf king who believes he owns Lizzy completely, and he’s very tired of waiting. Can she and her friends find a way to save both Liddy and herself?

Pride, Prejudice & Penguins is a perfect introduction to the More in Heaven and Earth universe. Continuing readers will delight in visits from old friends, while new readers can easily enjoy the loads of quirky humor, romance, and suspense of this magical school story meets funny, updated regency romance.

On a Katherine Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 8.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–Magical Academy Stories

–New Adult Romance

–New Adult Fantasy

–Paranormal Romance

–Comic Fantasy

–Paranormal Suspense

–Quirky Humor

–Witches and Sorcerers

–Jane Austen tributes, Elves, Dragon Babies, Imps Perching on Shoulders, and many other wonders

SSS

A budding sorcerer, an ex-cat, and a fake duke take on a series of murderous, ghostly attacks on a retired ocean liner–what could possibly go wrong?

Newly appointed by the Magical Council as the (entirely fake) Duke of Winchester, Armand LeRoy already has his hands full reluctantly learning how to fit in with the wealthy and famous. One last assignment in his old job as an akukar (a fighter of demons and bad magic) doesn’t sound that bad, especially when he’s going to be accompanied by his new love, Annabella.

But when Annabella and Armand reach the Queen Mary, the luxurious former ocean liner now turned into an impressive hotel and museum, they find that the stories of out-of-control ghosts haven’t gone far enough. Terrors are stirring, from the miles of deeply-carpeted hallways and elegant staterooms to the polished-wood floors of the Grand Salon. It seems the spirits are tired of being overlooked–and this time they’re going to have their say in blood.

As the attacks grow more vicious and Annabella starts to be influenced by these voices from the past, can she and Armand fight them with just the help of a solicitor, his now-human ex-dog, Armand’s ex-cat, a strangely-knowing little old lady, and a few others the ship seems to call much too loudly? They’d better, because what’s stirring isn’t human, and, if they lose, they may well find themselves trapped in a timeline which never even happened–or worse.

Sorcerers, Spirits, and Ships is a perfect introduction to the More in Heaven and Earth universe. Old readers will delight in a new outing with Armand and Annabella from Moonlight, Magnolias, and Magic, while new readers can easily enjoy the loads of quirky humor, romance, and chilling suspense of this ghost story meets funny, magical murder mystery.

On a Katherine Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 7.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.
Perfect for those looking for:

–Urban Fantasy

–New Adult Romance

–New Adult Fantasy

–Paranormal Romance

–Comic Fantasy

–Paranormal Suspense

–Quirky Humor

–Some Genuine Chills

–Witches and Sorcerers

–Fabulous Former Ocean Liners, Now Human Ex-Cats and Dogs, Very Knowing Little Old Ladies Who Are Much More Than They Seem, Creepy Ghosts, and many other wonders

CotG

Growing up in a cult’s compound sets a pretty high threshold for weird, but Gabriela still isn’t ready for this.

Raised to hunt the undead and supernatural, she’s used to following orders, however reluctantly. But when on her latest mission she meets a man who claims to be the Archangel Michael, her life takes an even stranger turn.

For Michael, being captured in human form and forced to hunt treasures is unpleasant and confusing. While he knows this must be a heavenly mission, just what he’s supposed to be accomplishing is unclear, but then so are many of The Lady’s ineffable decisions, all-powerful deities being what they are. Still, when he meets his closest angelic brother in very human–and female!–form, suddenly his existence makes even less sense.

Thrown together with a memory-wiped Gabriela, they’re surrounded by some extremely odd new friends: a seductive Egyptian goddess, a Finnish goddess with a penchant for bootie shorts and eviscerating her enemies, ghosts of actors who are obsessed with putting on just one last show, and an unusual yet friendly, mostly-human couple who insist on always carrying around their quirky black cat.

The more they learn about their captor’s intentions, the more unsettled they are by whatever he plans to bring to life. Can they work together to free themselves, return the stolen treasures, and stop their enemy’s evil plans before any more innocents can be destroyed?

Children of the Gods is both perfect for the new reader to the More in Heaven and Earth universe and will reintroduce long-time readers to many old friends from previous tales.

On a Katherine Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 7.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–Urban Fantasy

–New Adult Romance

–New Adult Fantasy

–Paranormal Romance

–Comic Fantasy

–Paranormal Suspense

–Quirky Humor

–Angels

–Gods, Goddesses, Ghosts, Personality-Plus Cats, Romping Vampires, Mummies, and many other wonders

AWC

In a town where magic rules, how do you keep it from destroying everything precious?

Salem, Massachusetts is more famous for its hysteria than its magic, but on the other side of the bespelled barrier, witches do exist, an entire community where those with the most magic wield the most power.

Emma Goodwinter has lived there all her life but has always questioned the way things are. Now a young witch of 50 on the brink of converting into her full sorcerer’s powers, she has no idea that those questions will be turned into outright rebellion, all brought on by the arrival of an unscheduled steam train.

Physician Dr. Frederick Everly is used to his mundane life in 19th-century Boston, but when the train he is in derails and he must confront evil magic to save an infant’s life, he’s suddenly thrown into a confounding world almost a century and a half away from where he started.

Drawn to this unwilling time traveler from the start, Emma quickly realizes that Frederick, too, is becoming a sorcerer. But his is a wild conversion, entirely untrained–the type which legends say can only lead to madness or death.

Quickly discovering themselves in a life-and-death struggle with Frederick’s all-too-magical, and far too malevolent, family, Emma and Frederick must help him survive his conversion and find a way to fight the conspirators, all while facing terrifying new truths about Emma’s past. But how will two unconverted sorcerers stop a conspiracy which began before their births and has already infected the lives of four different generations?
Katherine Gilbert, author of the quirky urban fantasy series, More in Heaven and Earth, shows a more serious side in this contemporary fantasy tale of witches, magic, and dangerous conspiracies (with a small side of quirk). On a Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is about a 2.
*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–Portal Fantasy

–Contemporary Fantasy

–Time Travel

–Paranormal Romance

–Time Travel Romance

–Magical Towns

–Witches and Sorcerers

–Paranormal Suspense

–Gryphons, Magical Conspiracies, All Things Magic and Witches, and many other wonders

Cursed in White

A lost girl desperate for safety, a wary boy with uncertain loyalties, and comrades who seem more like enemies–can they work together to avoid a paranormal disaster?

When Evan Brendan is forced to chase an escaped gryphon to an island occupied primarily by clueless tourists, a famous lighthouse, and the occasional giant teddy bear left on a motorcycle, he discovers a scared runaway teenager with lightning powers she can’t control. Despite her objections and his better judgment, he takes his father’s advice and recruits her for The Will, the secret organization he’s reluctantly been part of since birth. But what terrible secrets from her past might he be bringing into his well-ordered world?

Suddenly finding herself in a parallel dimension in a mansion complete with a cryptic gryphon, a silent revenant, a disturbing, too-pretty boy who smells like cinnamon, and his quirky feline familiar, Carrie Summerland has to learn to cope with her little-understood powers. But after a nightmarish initiation into this highly-dubious supernatural organization, can she trust these seeming new friends–or her own emotions?

Amid the haunted landscape of Jekyll Island, Georgia, where ancient oak trees drip with Spanish moss and hide the island’s dark past, Evan and Carrie must discover the secrets that The Will and Evan’s father are hiding and dig into the truths of Carrie’s past. With the help of the parkour-loving and occasionally pirate-garbed vampires of Savannah, Georgia, and hindered, helped, or confused by Evan’s past inamorati (a gamine tree nymph and a much-too-flirty succubus), they must find the source of a growing vampire madness and stop whoever is using it to try to take over the world.

On a Katherine Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 7.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–New Adult Romance

–New Adult Fantasy

–Paranormal Romance

–Comic Fantasy

–Urban Fantasy

–Paranormal Suspense

–Quirky Humor

–Magic and Witches

–Ridiculous Vampires, Bossy Familiars, Revenants, Gryphons, Demons, Gods, and many other wonders

NOW AVAILABLE! Get the first two box sets!

Box Set 1 contains the first three novels (Unearthly Remains, Protecting the Dead, and Moonlight, Magnolias, and Magic) plus “Things to Do at the British Museum” and one other prequel short story all in one box set for a special price!

Box Set 2 contains the next three novels (Cursed in White, Children of the Gods, and A Wild Conversion) plus between the novel short story, “Vampire Wedding,” all in one box set for a special price!

MiHE Boxset 1
MiHE Boxset 2
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Werewolves, and Vampires, and . . . Angels? Oh, My!

After a childhood filled with demons and her devil-worshiping parents, Lydia longs for a quiet, normal life, a safe haven somewhere blissfully dull. Rebranding herself as “Linda” and restarting life as a manager at the Roanoke Apartments seems to fit that bill.

But she soon learns that you can’t leave the past behind so easily. Faced with unclogging drains for werewolves, conducting nightly vampire counseling sessions, and caring for two talkative cats, Lydia learns that Linda-like normality won’t come easily. Then there’s the distraction of Geoffrey, the hottest, and most angelic, boss anyone ever dreamed of. As if that isn’t enough, the demon who nearly killed her shows up to finish the job. So much for a peaceful, simple life…

Join all the delightfully odd folk of the Roanoke Apartments in this quirky paranormal romance/paranormal fantasy and find out what the unearthly tenants of Decatur, Georgia get up to after dark.

On a wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 9.

*Warning: This story contains talking cats and many other forms of quirky humor. It is not suitable for those looking for the dark or gritty.
Perfect for those looking for:

–New Adult Romance

–New Adult Fantasy

–Paranormal Romance

–Comic Fantasy

–Urban Fantasy

–Quirky Humor

–Angels

–Shifters, Talking Cats, Vampires, Ghosts, and many other wonders

MMM

A cursed ring. A forgotten grave. A magical enemy. Can Annabella escape her family’s fate?

Annabella has done her best to put behind her all memories of her childhood being raised as an unwanted ward in the gothic family mansion. As the secretary to the flamboyant Errol, Duke of Winchester, she’s seen the world and avoided her family’s clutches.

But now she must return to that elegantly-decayed, antebellum house on the historic Battery in Charleston, South Carolina, where the “moonlight and magnolias” atmosphere hides some deadly family secrets. Returning for the wake of her aged relative, Henrietta, who hasn’t left her South of Broad shoszplace for decades, Annabella walks into the chilly embrace of her Cousin Beatrix and the woman’s much-too-attractive new assistant, Armand, whose words of encouragement and warning keep arriving inexplicably in her mind.

In just a few hours, the house reclaims her. She finds herself waking up in her deceased relative’s bed and clothes, Henrietta’s ring on an unremovable chain around her neck. And, even as she begins to realize that magic is real and her friends and Armand hope to save her with it, it’s starting to look as though the terrifying mansion and its demonic secrets may never let her leave.

Katherine Gilbert shows a more serious side in this chilling Southern Gothic tale (but not without a bit of quirk!). On a Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is about a 3.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–A Spooky Story

–Gothic Romance

–Magic and Witches

–Paranormal Suspense

–Urban Fantasy

–Southern Gothic

–A Smattering of Quirky Humor

Unearthly Remains--cover--1400x2095

A werewolf, a witch, and a vampire walk into a murder scene . . .

Sgt. Marilyn Jaye of Supernatural Oversight (the investigative unit for all things which bump a bit too much in the night) is having a frustrating day. What should have been a simple case of a murdered ghoul has spun entirely out of control. It’s bad enough that she’s getting distracted from her investigations by her unreasonable attraction to Henry, a young werewolf with a terrible case of PTSD (Post-Turn Stress Disorder), especially since every Tom, Fang, and Hairy (previously known as her sensible friends) tells her she’s destined to be with him. Worse, her distraction allows a second murder victim to turn up, one of the gentlemanly Victorian vampires who lives in Highgate Cemetery. If that isn’t enough, the vicious werewolf who attacked and turned Henry is still on the loose. London’s creatures of the night seem to be in trouble, and it’s her job to protect them.

Marilyn is determined to find the killer and the rogue wolf, but she’ll need a lot of help. That will include her friends, Hanover (Henry’s handsome Alpha and Marilyn’s ex-lover) and Julius Beer (a vampire who watches over his distressed comrades in Highgate from his ornate mausoleum). Also alternately helping or annoying her are the other members of the S.O., including her powerful sorcerer boss, the eternal spirit of Romantic poet William Blake, her ex-NYPD partner, a pool (yes, an actual pool) of secretarial sirens, and an imp who’s in love with a cat. Even Henry has to tag along. And they better solve the case soon, because the killer has made it clear that she’s the next target.

This humorous, cross-genre paranormal mystery/urban fantasy/paranormal romance will make you fall in love with all of London’s quirky supernatural residents.

On a Katherine Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 7.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.

Perfect for those looking for:

–Supernatural Mystery

–Supernatural Suspense

–Paranormal Romance

–Quirky Humor

–Female Detectives

–Werewolves Galore

–Vampires, Sirens, Eternal Spirits, Imps, and many other wonders

Things to Do at the British Museum--960x1280

A mummy uprising at the British Museum? Who ya gonna call? Supernatural Oversight!

Detective Erick Lawrence, late of the NYPD and fledgling member of the S.O., has only been aware that the paranormal world is real for a couple of months. Imagine his surprise to be called in to help quell a mass rebellion of mummies ready to fly back to Egypt with all the museum’s contents on the backs of a flock of sphinxes.

Still, with no real powers of his own, he’s forced to stand by with a cheerful and annoying mummy interpreter and watch as his ultra-competent (and disturbingly hot) boss, Marilyn, handles everything. Toss in an odd spell she’s cast on him, which reduces all of the various mummies’ names to a Bronx cheer, and the poor man isn’t having a good day.

A (very) short story prequel to the quirky paranormal mystery, Unearthly Remains, this character piece will introduce the humorous, extranormal world of Supernatural Oversight.

On a Gilbert wackiness scale of 1-to-10 sarcastic talking cats*, this one is a 7.

*Warning: Not all stories contain talking cats. Wackiness may take other forms.
Perfect for those looking for:

–A Funny Short Story

–A Character Study

–Quirky Humor

–A Quick, Fun Read

–Mummies, Sphinxes, and Supernatural Oversight

–Especially perfect for anyone who’s read Unearthly Remains and wants to spend a little extra time with some of the characters

Want a Little More Insight Into the Various Supernatural Beings You’ll Discover in Katherine’s Books? Look No Further Than This Handy Guide (Books Where You Can Find a Lot More on a Certain Species Are Noted):

A:
Akukar–An akuma karyuudo–or demon hunter–is a witch whose job is to track down demons and those with demon alliances who are causing havoc in the mundane world. A very dangerous job (see Moonlight, Magnolias, and Magic, Cursed in White, A Wild Conversion, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).

Alpha Werewolf–The leader of the pack, quite literally (see Unearthly Remains).

Angels–Can be either incarnate, spirit, or in some state in between (or can take on other forms). They do try to look after us, although we don’t always make that easy (see Protecting the Dead and Children of the Gods).
Atlantic Sirens–A branch of mermaids who are incapable of bearing male children. In the past, they worked together to entice sailors from their ships to come live with them. Now, many of them work as secretaries for Supernatural Oversight. Their four great loves are swimming, gossiping, sex, and organizing–not necessarily in that order. Supernatural Oversight keeps a special pool for them to swim in which connects to the sea. One of several partly-aquatic/partly-human species (see Unearthly Remains).
B:
Banshees–Mostly Irish, originally. They can sense when a person’s life is coming to a close. In the past, they would wail to let them and others know. Now, they mostly try to keep their heads down.
Bats (as in “Sending a Bat”)–Sending a message by one is a good way to get a vampire’s attention, since the befanged set is more formal and don’t tend to encourage drop-ins. If you don’t know the vampire well, you might also want to make plans several weeks in advance (see Unearthly Remains).
Blue-mooners–A werewolf whose moon phase is so unusual that it almost never happens. So rare that you could go through a thousand packs without finding an example.
C:
Cassandra Curse–A curse which causes a witch to both be able to see the future and to behave so outrageously that no one will listen to their warnings. Very nasty (see Pride, Prejudice & Penguins).

Cat People–A species of women (mostly from Eastern Europe) who will turn into panthers when they’re either angry or aroused. Nearly impossible for a human man or woman to have a relationship with without being used as panther chow (see Protecting the Dead).
Centaurs–Half-horse, half-human, noble beyond belief. All of them can see into at least several realities at once; some can see all of them. If a centaur helps you in any way, it is a gift beyond price (see A Wild Conversion).

Changeling–An elf pretending to be a particular human. Often, the changeling is a baby who has no knowledge of what they are. Very rarely done for any decent or sane reason (see Pride, Prejudice & Penguins).

Conversion–The process by which a witch accepts her (or his) inner magic and fully transforms into a sorcerer (see A Wild Conversion and Sorcerers, Spirits, and Ships).
D:
Demons–Fallen angels. While some of their motives are obvious, others are far harder to understand (see Protecting the Dead, Unearthly Remains, Moonlight, Magnolias, and Magic, Cursed in White, A Wild Conversion, and Sorcerers, Spirits, and Ships).
Dogs–Among their other roles in life, they’re also message-senders for werewolves. Um, and then there are the humans who used to be dogs . . . (see Unearthly Remains, Moonlight, Magnolias, and Magic, and Sorcerers, Spirits, and Ships).

Dragons–Shapeshifters who can either be human or a giant, flying, fire-breathing, jewel-colored beast. Also capable of invisibility, or we’d all be staring at them, as they flew along. Being a full shifter with a dragon form takes having two full-dragon parents, though. Otherwise, the children are human but harder to kill. Dragon babies tend to stay in their dragon form, which is adorable but a bit of a flying, fire-setting nuisance (see Pride, Prejudice & Penguins).

Dryad–A Tree Nymph. Basically, a living, tangible, human-shaped spirit of a tree. Can move more like a tree root than a person, among other tricks (see Unearthly Remains, Cursed in White, and Pride, Prejudice & Penguins).

Duke of Winchester–A completely fictitious title created by the Magical Council, the dukedom is switched from person to person when needed. His job is to work as a sort of “love connector,” finding and bringing together soul mates, as good magic thrives on these sort of positive vibes (see “How to Succeed at a Job Interview When You’re Hallucinating Pixies,” Moonlight, Magnolias, and Magic, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
E:

Elfischer Zeitbombe–Basically, an elvish time bomb in human form. Created by the nastier groups of elves, this makes an elf a weapon which will eventually explode and destroy a set target, as well as the elf him or herself (see Pride, Prejudice & Penguins).

Elves–Mostly human-looking but with bluish-white skin and pointed ears. A race with very strong magic who inhabit a parallel reality to ours but sometimes come into our own, for good or ill. Like other types of people, elves can be anything from very helpful and kind with only good intentions to underpants-on-the-head, evilly insane. The elves who still have royalty are especially to be avoided (see Pride, Prejudice & Penguins).

Eternal Spirits–A mostly-incarnate soul who has agreed to be given extra time in the reality the S.O. exists in, so they can use their skills and knowledge to help others. Usually, they were famous for their abilities in life. They can eat, touch, and interact with things and people, but they also occasionally will go less solid and walk through a wall (William Blake and Antoni Gaudi are two of them–see Unearthly Remains).

Ex-Cat/Ex-Dog–Although it’s a frowned-upon practice in the magical world, some witches don’t want to let go of their animal companions, so they’ll transmogrify them into human beings. An 18-year-old cat is exceedingly elderly, but an 18-year-old human being is just starting out in life, so the witch gets to continue to live with this creature they love. Of course, when you switch someone between species, there are going to be a few issues adapting to the news rules (see “How to Succeed at a Job Interview When You’re Hallucinating Pixies,” Moonlight, Magnolias, and Magic, and Sorcerers, Spirits, and Ships).

Exigitis–A witch who’s good at explaining things to those who need it. Generally, kind of a utility player in the magical world with magic which can adapt to many different careers (see Pride, Prejudice & Penguins).
Extranormal–Any species other than basic, mortal humans.

F:

Familiar–Any animal which helps a witch by storing or boosting their magical abilities. They tend to be pretty bossy, as they know who wears the fur in this relationship and who should hurry up with that food bowl (see Cursed in White, Children of the Gods, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
Family–In a vampire sense, a group of like-minded vampires who all live together or very near each other. While not all vampires choose to stay in one, they’re a good way for the newly crossed over to get used to their new life (see Cursed in White, 
“Vampire Wedding,” and Children of the Gods).
G:
Ghosts–The spirits of the dead. Like people, some are more focused and helpful than others (see Protecting the Dead, Moonlight, Magnolias, and Magic, Cursed in White, Children of the Gods, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
Ghouls–A person who has gained immortal life by eating human flesh. Not a pleasant bunch (see Unearthly Remains).
Goblins–About a foot and a half tall with very small, nimble fingers, goblins are the electricians of the paranormal world.

Gods–A tricky bunch, especially when they’re bored or want something (see Cursed in White and Children of the Gods).

Goddesses–Highly variant. They range from the loving and ever-faithful ones to the irritated grandmother type to some who enjoy bladed weapons a little too much (See Children of the Gods and Sorcerers, Spirits, and Ships).

Gryphons–Head, talons, and wings of an eagle, back half of a lion. Their thoughts and motivations are only guesses to any non-gryphon (see Cursed in White).
H:
Harpies–Generally thought of as half-woman/half-bird creatures, although there are male harpies, too. Their reputation for ferociousness is really only toward humans, because humanity has such nasty ideas about them. Generally keep to their own reality, so they don’t have to put up with our stereotypes.

Hecate–The first witch and guiding spirit/goddess of all witches. A big believer in karma (see Cursed in White, A Wild Conversion, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
Hestia–The first born of Hecate and representative of all the domestic witch abilities, including cooking, craft work, decorating, and building. Head of one of the seven branches of witchcraft (see Cursed in White and A Wild Conversion).
I:
Imps–About six inches tall, blue, and furry, they tend to be a bit obsessive. Don’t give them a task to do, unless you want them to make it their lives. Very useful as S.O. workers, though (see Protecting the Dead, Unearthly Remains, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
Incubi–Can be demons, angels, or some other immortal beings who live off the life force of those they have sex with. They can get a meal by being around sex, too (see Protecting the Dead and Unearthly Remains).
L:

The Lady–Sounds like an irate Jewish grandmother and is generally annoyed at the mess we’ve made of things. Does have our best interests at heart, though (see Protecting the Dead and Children of the Gods).

Leprechauns–They don’t wear green suits, and they’d rather trick their way out of being captured than grant three wishes, but they do tend to hoard gold. They traditionally make their money from being the best shoemakers to be found in any known world. Short and serious, they are generally bad-tempered nowadays due to their stereotyped portrayals in the media.
M:

Magical Council–A group of sorcerers who work as a sort of oversight committee of the magical world. They’re the magical version of Supernatural Oversight, although they do far more than just hunt down criminals (see Moonlight, Magnolias, and Magic, A Wild Conversion, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).

Melius–Head of one of the seven branches of witchcraft, he’s in charge of all types of empathic magic, such as healing and protection (see A Wild Conversion and Pride, Prejudice & Penguins).

Mole People–They live in the tunnels between the tube stations, especially in the closed-down ones. A subterranean species which won’t usually be encountered in the daylight.
Mummies–Thousands of years old, mummified (but living and sentient) corpses. They mostly are tended to by museums which know their secrets (See “Things to Do at the British Museum When You’re Dead,” Unearthly Remains, and Children of the Gods).
Mundanes–All us boring mortal types.
N:
Narrative Syndrome–An extremely-rare spell which causes the one cursed with it to live out the events of a certain novel. Very difficult to break away from, even when you know it’s happening (see Pride, Prejudice & Penguins).

Nature witch–A witch whose magic is aided by their connection to the natural world, although how that expresses itself is different with every witch (see Cursed in White, A Wild Conversion, and Children of the Gods).

Nixies–An often mischievous water spirit. Doesn’t have a tail when wet, like sirens do.
P:
Phoenixes–Beings who look human but are actually part bird. They have to be reborn every hundred years or so by going up in flames and returning from the ashes.
Pixies–Very tiny creatures. They will fetch or punish people for those they work for, but they’re tricksters so you have to be extremely careful what you ask them for (see Unearthly Remains and Cursed in White).

R:

Revenant–A solid, tangible ghost (see Cursed in White, “Vampire Wedding,” Children of the Gods, and Sorcerers, Spirits, and Ships).
S:
Seer–A sorcerer capable of seeing and traveling into other dimensions (see A Wild Conversion).

Sorcerers–A witch born with serious extra power. Most sorcerers are female, but there are a few rare male ones, too (see Moonlight, Magnolias, and Magic, Unearthly Remains, A Wild Conversion, and Sorcerers, Spirits, and Ships).
Sphinxes–Males sphinxes have the bodies of lions with human heads. Females also have wings and can fly. They live as separate groups and only come together at mating time, if they come together at all. Each male who wishes to mate must solve three of the female’s riddles correctly and within a certain amount of time. Those who don’t succeed are killed. It’s very difficult to get on a sphinx’s good side, but, if you do, you will have a fiercely loyal companion (see “Things to Do at the British Museum When You’re Dead”).
Sprites–Like pixies but less tricky. Mostly, they fetch objects, although they occasionally act as guides for people.

Succubi–Can be demons, angels, or some other immortal beings who live off the life force of those they have sex with. They can get a meal by being around sex, too (see Protecting the Dead and Cursed in White).
Supernatural Oversight–Composed of all those extranormals who are interested in solving mysteries or keeping the threat-level in place, they also occasionally recruit a living mundane with special skills and an understanding that the world isn’t as normal as most people think (See Unearthly Remains, “Things to Do at the British Museum When You’re Dead,” Cursed in White, and Children of the Gods).
T:
Threat-Level–Any extranormal who willingly, recklessly, or intentionally hurts others (see Unearthly Remains and Cursed in White).
Trolls
–Gigantic and powerful beings with gray skin and (usually) either dark gray or gold eyes. Despite their size, they are not at all the idiots legend says (see Unearthly Remains).
U:

Unicorns–The behorned horses of legend. They aren’t really that into virgins, but they are picky about who they hang out with. In medieval times, it was usually virgins fleeing terrible arranged marriages they ended up meeting, which is where the legend got started. If they like you, they’re excellent companions. If not . . . um, no (see “Vampire Wedding” and Sorcerers, Spirits, and Ships).

V:
Vampires–Bloodsuckers–but mostly by arrangement. If they’re less than 100 or so, they can be awake by about twilight, but the older ones sleep like the dead until full dark (see Protecting the Dead, Unearthly Remains, Cursed in White, and Children of the Gods).
W:
Werewolves–A human who was turned into an immortal part-human/part-wolf through a vicious attack. Whenever the moon enters the phase when they were originally turned, they will be forced into wolf shape. Otherwise, they can choose it, human form, or some sort of in between wolfman mode (see Protecting the Dead, Unearthly Remains, and Pride, Prejudice & Penguins).
Wild Conversion–When a witch who has not had any magical training converts into a sorcerer. Generally seen as extremely dangerous, if not outright deadly (see A Wild Conversion and Sorcerers, Spirits, and Ships).

Wild Magic–When a witch or sorcerer hasn’t been formally trained in magic, so it’s taken its own paths, instead (see Cursed in White, A Wild Conversion, Children of the Gods, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).

Witches–Homo Magicus. A longer-lived human with inborn magical powers which can be honed through training. It’s a gender-neutral term which applies to anyone with these abilities (see Moonlight, Magnolias, and Magic, Unearthly Remains, Cursed in White, A Wild Conversion, Sorcerers, Spirits, and Ships, and Pride, Prejudice & Penguins).
Z:
Zombies–They don’t actually kill and eat brains, unless they’ve gone threat-level. They are basically walking, rotting corpses, though, so . . . yuck. They usually have personalities to match (see Unearthly Remains).